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Cricket Scoring Terminology: NRR, DLS, Duckworth-Lewis and More

Cricket uses unique scoring concepts that can confuse new fans. This guide explains Net Run Rate, the Duckworth-Lewis-Stern method, required run rate, and other cricket-specific scoring terms used in tournament cricket.

Written by GeoCric EditorialUpdated Jul 3, 2026
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Cricket has developed a range of specialised scoring concepts to handle the sport's unique features — particularly the challenge of rain interruptions in limited-overs cricket and the need for tiebreakers in tournament formats. Net Run Rate (NRR), the Duckworth-Lewis-Stern (DLS) method, required run rate and economy rate are among the most important concepts for following tournament cricket intelligently.

Net Run Rate (NRR)

Net Run Rate is the tiebreaker used in cricket group stage tables when teams are level on points. NRR = (runs scored ÷ overs faced) - (runs conceded ÷ overs bowled). A positive NRR means a team is scoring faster than it concedes; a negative NRR means the opposite. NRR accumulates across all matches in a tournament group. Winning big and winning fast improves NRR; losing narrowly hurts less than losing by large margins. A team can win all matches and still be eliminated if their NRR is poor relative to another team that also won all matches.

The Duckworth-Lewis-Stern (DLS) Method

DLS is the mathematical formula used to set revised targets in rain-affected limited-overs matches. When rain interrupts a match (either during or between innings), DLS calculates a revised par score or target based on how many overs were lost and when they were lost. The key insight of DLS is that all overs are not equal: overs lost late in an innings (when wickets are in hand) are worth more to the batting team than early overs. DLS tables map every combination of overs remaining and wickets remaining to a 'resources percentage' that scales the target accordingly.

How DLS Targets Work in Practice

If Team A scores 280 in 50 overs and then rain reduces Team B's innings to 40 overs, DLS calculates what Team A would have been expected to score in 40 overs given their final score — let's say 237. Team B's target is set at 238 (one more than the DLS par). If rain interrupts while Team B is batting at, say, 120/3 after 25 overs, DLS compares their actual 120/3 to the par score for 25 overs faced and 7 wickets remaining — and the team ahead on the DLS par wins the match if play cannot resume.

The Duckworth-Lewis method was originally developed by statisticians Frank Duckworth and Tony Lewis in 1997 and was adopted by the ICC in 1999. Steven Stern revised the method in 2014 (adding the 'S' to DLS) to better account for the evolution of T20 cricket scoring rates. The original D/L method did not account for super-sixes teams were capable of in the final overs of T20 cricket.

Frequently asked questions

Why does DLS seem unfair sometimes?

DLS is controversial because weather affects different matches differently. If heavy rain interrupts a match at a moment when the chasing team is in an unusually strong or weak position, the revised target may feel unfair — particularly to teams who believe they were about to turn the match around. The method is mathematically neutral based on average expected scores, but cricket's variability means individual situations can feel unfair even when the formula is correctly applied.

What is the minimum number of overs required for a result in ODI cricket?

In an ICC-sanctioned ODI, a minimum of 20 overs per side is required for a result. If the match cannot deliver 20 overs per side (due to rain or other interruptions), the match is declared a no-result. In T20I cricket, the minimum is 5 overs per side. These minimums ensure that any result is based on at least some meaningful cricket, rather than being decided by a single over or less.