Skip to content
Foundation5 min

Stump Mic and Broadcasting Technology: How Cricket Audio Captures the Game

The stump microphone (stump mic) is one of cricket broadcasting's most iconic innovations — it captures the sound of ball hitting bat or pad, the snick of an edge, and the conversations between players at the crease. Alongside Snickometer, UltraEdge, ball-tracking, and drone camera technology, modern cricket broadcasting has more information per delivery than any other sport.

Written by GeoCric EditorialUpdated Invalid Date
ShareShareWhatsAppFacebook

The stump microphone was introduced to cricket broadcasting in the 1990s — microphones embedded in the stumps capture the audio at the wicket. The stump mic picks up: the sound of the ball hitting the bat (a clean crack for a middle-of-bat hit; a thick edge; a thin nick to the wicketkeeper); conversations between the batsman and wicketkeeper (often the source of on-field banter that is now a standard part of cricket broadcasting); the sound of the bowler's delivery action and the ball hitting the crease on a no-ball; and appeals from the fielding team. The stump mic has transformed cricket's broadcast experience — it brings viewers closer to the on-field action than in any previous era.

Snickometer and UltraEdge

Snickometer (also called 'Snicko') is an audio-visual technology that matches the stump mic audio waveform with the ball's position in the video frame: it shows a sound spike that corresponds to when the ball passed the bat (or pad), allowing broadcasters and the third umpire to determine whether a spike in the audio is a genuine edge to the bat or impact with the pad. UltraEdge (the version used in the DRS for television and third-umpire decisions) uses the same principle but with more precise synchronisation between the audio waveform and the ball-tracking data. The third umpire uses UltraEdge to determine whether caught-behind appeals should be overturned: if the audio spike coincides with the ball being level with the bat, an edge is confirmed; if the spike coincides with the ball hitting the pad, it is not an edge.

The most controversial DRS UltraEdge decisions: the 2021 Ashes controversy (David Warner in the 1st Test at Brisbane) saw a UltraEdge reading disputed by England — Warner was given not out by the on-field umpire; England reviewed; the UltraEdge showed no conclusive spike at the moment the ball passed the bat; the not-out decision was upheld. The controversy centred on whether the stump mic's audio was capturing background noise from the crowd and whether the UltraEdge algorithm was filtering that correctly. The ICC has maintained UltraEdge as the primary tool for caught-behind decisions despite periodic controversy.

Hawk-Eye Ball Tracking

Hawk-Eye ball tracking uses 6-8 cameras positioned around the ground to triangulate the ball's trajectory from release through to its landing or boundary crossing. The system: high-speed cameras capture the ball at 340+ frames per second; software algorithms identify the ball in each frame and build a 3D model of its trajectory; this model is used for LBW predictions (the 'virtual path' projection shows where the ball would have gone had it not hit the batsman) and for displaying the ball's movement to broadcasters. LBW DRS accuracy: Hawk-Eye's ball-tracking for LBW decisions is accurate to approximately 2-3mm at the 95% confidence level. However, the 'virtual path' (where the ball would have gone past the point of impact) is a projection, not a measurement — it introduces greater uncertainty, hence the 'umpire's call' zone (where the ball is only clipping the stumps) defaults to the on-field umpire's decision.

Drone and Broadcast Innovation

Modern cricket broadcasting innovations: (1) Drone cameras (deployed at major grounds since 2019): provide aerial shots of field settings and can track the ball from directly above, showing the exact line and length of each delivery from a perspective unavailable to any camera angle at pitch level; (2) Spider-cam (a camera suspended on wires above the ground): used at most major international venues to provide smooth tracking shots that follow the ball from the bowler's hand to the batsman and beyond; (3) PitchVision (cameras embedded beneath the pitch surface): provides an underground view of the delivery, showing the ball's actual trajectory immediately after it pitches — particularly useful for analysing the difference between a ball that cuts away (seamer) and one that comes back (off-cutter); (4) Player tracking systems (GPS/optical tracking): maps every player's position in real-time for post-match tactical analysis.

Frequently asked questions

What is the stump mic in cricket?

The stump microphone (stump mic) is a microphone embedded within the cricket stumps at both ends of the pitch. It captures audio from ground level at the wicket — the sound of ball hitting bat, edges to the wicketkeeper, and conversations between players. The stump mic was first introduced commercially in cricket broadcasts in the 1990s and has become standard in all major international cricket broadcasts. Its audio is used both for broadcast entertainment (providing the 'crack' sound of bat hitting ball) and for the DRS technology (Snickometer and UltraEdge use the stump mic's audio to determine whether edges occurred in caught-behind reviews).

What is Hawk-Eye used for in cricket?

Hawk-Eye in cricket is a ball-tracking system used primarily for two purposes: (1) LBW DRS reviews — Hawk-Eye tracks the ball's trajectory from when it pitches, projects where it would have hit the stumps (or missed them), and this projection determines whether an LBW decision should be overturned on review; (2) Broadcast visualisations — Hawk-Eye generates the pitch map and trajectory lines shown in broadcasts that illustrate where each ball pitched and moved. The system uses 6-8 high-speed cameras positioned around the ground to triangulate the ball's path. Hawk-Eye's 'umpire's call' zone (where the ball only clips the edge of the stumps) is maintained as the on-field umpire's decision to account for the projection uncertainty beyond the ball's actual measured path.

What is Snickometer in cricket?

Snickometer (Snicko) is a cricket broadcast technology that synchronises the audio waveform from the stump microphone with the video of the ball passing the bat. It displays a visual graph of the sound level over time, with a spike in the waveform indicating a sound event (ball hitting bat or pad). When there is a spike in the audio waveform at the exact moment the ball is level with the bat's edge in the video, this indicates an edge. When the spike occurs at the moment the ball hits the pad, it indicates pad-hit rather than edge. Originally developed by academic researcher Allan Plaskett in 1999, Snickometer became a standard broadcast tool before UltraEdge (a more precise real-time version) was adopted for the DRS.